Coursework
coursework for COMP 488
Course assessment will continue throughout the semester.
If you have any questions on the following assessments, please contact me.
Overview
- assessment will include a combination of semester’s exercises (1), project outline and mockup (2), DEV Week (3), and final demo and report (4)
- project outline & mockup
- brief group presentation of initial concept and mockup
- DEV Week demo
- brief group presentation or demo
- final demo
- presentation, online demo, video overview…
- final report
- clearly detail design and development process
- explain implemented differences from DEV week
- where and why did you update the game?
- benefits of updates
- …
- work may be conducted individually or in groups (max. 5 persons per group)
- group report must clearly define each student’s work and contributions, where applicable
- no attribution, no mark
- group report must clearly define each student’s work and contributions, where applicable
- Final Report Outline - PDF Document
Assessed coursework will include the following primary categories:
1. weekly exercises & discussions (20%)
- exercises, playtesting…
- help develop course project
- test course knowledge at each stage
- get feedback on project work
- discussions
- sample games, game concepts…
- design topics, UI and UX concepts
- extras
- code and game reviews
- various other assessments
- peer review of demos
2. project outline & mockup (15%)
- begin outline and design of a game
- builds upon examples, technology outlined during first part of semester
- purpose, scope &c. is group’s choice
- presentation should include mockup designs, concepts or paper prototypes
n.b. project outline assessment will include the following:
- brief presentation or demonstration of current project work
- ~ 5 to 10 minutes per group
- analysis of work conducted so far
- presentation and demonstration
- outline current state of game concept and design
- show prototypes and designs
3. DEV Week assessment (25%)
- design a game, which may be played by at least one person
- choose a game genre
- why did you choose this genre?
- outline game theme and story
- what is it about?
- what is the purpose of the game?
- outline script for the game
- outline mechanics of game play
- detail options, logic…
- show storyboards and initial designs
- storyboards, mockups, prototypes…
- show working example
- where applicable…
- detail what does and does not work…
- choose a game genre
Please contact me to discuss your chosen programming language for this game’s design and development.
NB: DEV Week assessment will include the following:
- brief presentation or demonstration of current project work
- ~ 10 minutes per group
- analysis of work conducted so far
- eg: during semester & DEV Week
- presentation, demonstration, or video overview…
- outline current state of game
- show prototypes and designs
- explain what works & does not work
- …
4. final assessment (40%)
- final design of game from DEV Week…
- continue to develop your group’s game concept
- working game (as close as possible)
- explain choices made in the design and development
- initial choices
- final implementation choices, options, patterns…
- show and explain implemented differences from DEV Week
- where and why did you update the game?
- how did playtesting influence your updates and designs?
- perceived benefits of the updates?
- how did you respond to feedback from DEV Week and onwards…
Important assessment dates
- project outline and mockup
- due Friday 15th February 2019 @ 2.45pm
- DEV week demo
- due Friday 22nd March 2019 @ 2.45pm
- final team demo
- due Friday 26th April 2019 @ 2.45pm
- final team report
- due Friday 3rd May 2019 @ 2.45pm
Grading
Grades will be issued for appropriate weekly or section tasks, where applicable, and for each of the core assessments listed above. A composite grade will then be available at the end of the semester for the overall class.
Grades will use the following scale,
- 100% to 91% = A
- 90% to 81% = A-
- 80% to 71% = B+
- 70% to 61% = B
- 60% to 51% = B-
- 50% to 41% = C
- 40% to 31% = C-
- 30% to 0% = F